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HL
Hard surface modeler
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Resume
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Resume
HL
Hard surface modeler
Québec, Canada
Summary
3D Artist since 1999.
Skills
Hard Surface Modeling
UV Mapping
Shading
Grooming
Lighting
Rendering
Compositing
Look Development
Software proficiency
3ds Max
V-Ray
mental ray
Arnold
Hair Farm
Blackmagic Design Fusion
Photoshop
Maya
Yeti
Nuke
Premiere
Katana
Productions
Video Game
Assassin's Creed Shadows
Year
2025
Role
3D Modeler
Company
Ubisoft
Video Game
Immortals Fenyx Rising
Year
2020
Role
3D Modeler
Company
Ubisoft
Video Game
Assassin's Creed Odyssey DLC The Fate of Atlantis
Year
2019
Role
3D Modeler
Company
Ubisoft
Video Game
Assassin's Creed Odyssey
Year
2018
Role
3D Modeler
Company
Ubisoft
TV Production
Cracké
Year
2016
Role
Grooming, Lighting, Compositing,
Company
Squeeze Studio
Video Game
Assassin's Creed III DLC Tyranny Of King Washington
Year
2013
Role
3D Modeler
Company
Ubisoft
Video Game
Assassin's Creed III
Year
2012
Role
Lighting Artist
Company
Ubisoft
Video Game
PowerUP Heroes
Year
2011
Role
Cinematic Compositing / 2D Animation UI
Company
Ubisoft
Video Game
Rocksmith
Year
2011
Role
3D Modeler
Company
Ubisoft
Video Game
Assassin's Creed Revelations
Year
2011
Role
Level Artist
Company
Ubisoft
Video Game
Assassin's Creed Brotherhood
Year
2010
Role
Level Artist
Company
Ubisoft
Video Game
Prince Of Persia Forgotten Sands PSP
Year
2010
Role
Level Artist
Company
Ubisoft
Video Game
Prince Of Persia Forgotten Sands Wii
Year
2010
Role
Level Artist
Company
Ubisoft
Video Game
Surf's Up DS
Year
2007
Role
Level Artist
Company
Ubisoft
Video Game
TMNT DS
Year
2007
Role
Level Artist
Company
Ubisoft
Video Game
Tom Clancy's Rainbow Six: Vegas PSP
Year
2007
Role
3D Modeler
Company
Ubisoft
Video Game
Open Season DS
Year
2006
Role
Level Artist
Company
Ubisoft
Experience
3D Artist at Ubisoft
Québec, Canada
May 2016 - Present
3D Artist at Squeeze Studio Animation
Québec, Canada
November 2012 - May 2016
3D Artist at Ubisoft
Québec, Canada
September 2005 - November 2012
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